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Archive for February 13th, 2009

Music in Ragnarok Online is probably one of my high points for this game. While entering a new town or area, you are greeted with crisp wav files playing catchy, pop-like instrumentals, and at times; brooding piano solos whilst you face hordes of monsters. My only complaint is that the actual tracks themselves are too short. Upon opening the music folder in my Ragnarok Online directory, I realized most were 1-2 minutes long. Sounds fit well, but are easily forgotten; there are too few ragnarok online zeny of them. Every sword, knife, axe sounds the same, the arrows sound like a face being slapped, and the magic sounds like magic.

Cool but useless summons, Customer service on Gravity part leaves much to be desired. It seems that Gravity solution to everything is to rollback the servers and more iro zeny to a previous time if someone violates the rules by scamming or exploiting the game. This in itself is fine if applied only on the players responsible for the wrong doing, however, they rollback everyone, not just the specific character involved. This results of ro zeny in loss of playing time. If Gravity rolls back to yesterday, and I was level 20 job level yesterday, and 40 job level today, I had go back to when I was 20. In my month of play, I was rolled back 2 times, one of which was a major rollback of 12 or so days. Needless to say, poll backs such as those in a P2P game are ridiculous. If it was still beta anymore and paying customers should not have to put up with so many rollbacks and the necessary or useful game gold anymore.

Payment of the useful ragnarok zeny in this game is rather simple, though. Download the game from the official International Ragnarok Online website, and just sign over your credit card number to Gravity on their Website. After sitting around, waiting for an email confirming your registration for a while, you are allowed use of your Username and password. Then, after a hefty install, you select your server and create a character with your some cheap zeny. Unlike other games, you will only be selecting the hair color, name, and starting stats of your character, such as Vitality, Dexterity, Luck, Strength, etc. Since there are few hairstyles and colors, it is very easy to meet someone who looks just like you, almost right away.

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Writing a review about an MMORPG is about as useful as one weighing themselves before and after they poop to see how much their poop weighs requiem gold. The end result is a useless bit of information that nobody cares about and most people are just going to think you are crazy anyway. Also, in the case of MMORPG reviews, we can quickly assume that at some point in time the review will turn into some off topic rant about World of Warcraft.

See what I mean, we are not even out of the first paragraph and WOW has already taken over this review. This past year, we saw a handful of games come out that were alternatives to the Orc, Troll and Fairy orgies of today MMO market of exchange all kinds of requiem lant and sometimes many players always exchange their unnecessary equipment or weapons to go to the market to exchange some more useful requiem money to continue to play. RF Online, Tabula Rasa and Pirates of the Burning Seas are some names that come up when we try to find fantasy MMORPG alternatives. Another thing that comes to mind when you mention those names is the fact that they are all MMORPG community failures. Sure, people play them, but they are the die hard, hard core pirate want to be is, hard up Star Wars Galaxies Sci Fi Fans and Anime fans who want an MMORPG to call their own. This week, a game called Requiem: Bloody mare seemingly popped out of nowhere like a 16 year old girl who has cheap requiem lant in her body showing up at your door to say that you do not know me, but 16 years ago, you dated my mom. We have been so accustomed to the false hype created by the likes of Sony, EA-Mythic and Funcom, blasting us each day with game play videos preceeded by over cealous Englishmen who will tell you anything so you buy requiem online gold to have his game or the promise of a glorious MMO world where chicks which was played by men run around without shirts all day.

To actually review a game that is in beta does not serve a game any justice, unless your intent is to just rip the holy shit out of it because of misguided management, an over abundance of bugs or to tell everyone that is just plain old crap and you want to help us save $50.

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Hello Everyone. Maple Story is a free to play two dimensional side scrolling game in which players interact with other players while killing cute fuzzy animals in a virtual world. It also happens to be one of the more successful free MMO, quite possibly because it is the best game in the known universe.

I log into Maple Story on the Windia server Magus Emperor, my sin XD looks me up and I can not help but notice how crowded the game is now. You can step three feet without bumping into someone, and even when you have found an empty room with not any maple mesos, the game lags slightly due to the large player base and the amount of players online at one time. Now, you say Okay, so Windia lags, but what can we do about it.

Well, here is an idea. Right now, Windia is one of the more populated servers, while servers like Mardia stand empty. I think everyone joins Windia because it sounds cool. I think that nexon or wizet should influence new accounts towards joining mardia. It would be really easy too. The new accounts, ones without any character on any server, could be given some kind of maple story mesos for joining the emptier servers. Not only would this even out the server populations a bit, but friends of people who play maple story, who have decided to join the fun, could still join Windia if their friend is in Windia. They would just not get the reward they would have gotten if they had joined Mardia.

The economy of mesos cash in Maple Story is a delicate balance. Too many players bring items up to insane prices, while too little players brings items up to insane prices, while too little players bring prices to an all time low. In windia Steelies a throwing star used by thieves are currently being sold for 12-14 million cheap mesos. As a curious player, I decided to make a Mardian player to check out the prices there. And let me say this, Mardia is a ghosttown. I went to the free market, and people are selling them for such a low price because they are not in demand maplestory mesos there. There just are not enough people to want them. My idea of a sort of bribe to get people into Mardia would fix this as well. More people in Mardia mean more assassins in Mardia, meaning more people who want steelies. In this way, the price of steelies would go up.

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